So we've had a look at where the challenges of indie exposure lie, and the power of the USP in your promotion, and how to make the most of it. It seems natural to follow on with a discussion of one particular USP available to all of us indie developers. It's something few AAA studios have quite the same access to...It is ourselves.
Our ability as indie developers to be individuals, with distinctive personalities and motivations is incredibly valuable. Here's why:
Your Marketing Story
Your marketing story is one of the most important promotional tools at your disposal. Tadhg Kelly wrote a smart article on what makes for a good marketing story, which is a must-read.
Stories are emotive. Stories are memorable. Stories have a human face. We as indies have unique and fascinating stories to tell. Because of our scale, we can be individual personalities, and readers of our stories can put themselves in our shoes. You may not think you have an interesting story, but you do. Micro studios taking on entire game projects must inevitably take a unique and usual path to get there. The tale of an indie who struggled to get break through but persisted through thick and thin is inspiring.

The problem I've had, particularly with the