Last weekend BBC Click ran a segment on indie games with physical components. I was interviewed alongside George Buckenham, demonstrating Fabulous Beasts, and Robin Baumgarten, creator of Line Wobbler.
The segment begins at 17:30
It's really exciting to see my game being played on the BBC, and I'm glad I got to make my voice heard about where I feel the magic of multiplayer installations is: giving players a blank canvas and asking them to come up with their own solutions to unseen problems.
Incidentally, Fabulous Beasts and Line Wobbler also won awards at IndieCade 2015 - looks like the custom hardware scene is piquing people's interest!