Tuesday 26 July 2011

Competitive Banking! Test sessions at TIGJam UK 5

As documented in my earlier post, I attended TIGJam UK 5 earlier in the month, and took with the latest Greedy Bankers vs the World to try out on the unsuspecting developers! I filmed some of the matches for the video below. Take a look at the video below to see how it went down!



Competitive Banking in Practice

The testing session was great fun and some of the participants got very competitive, which is exactly what I was hoping to see! The matches were fast and furious and, while I was hoping to capture whoops and cheers from excited players most had expressions of deep concentration. Perhaps not as photogenic but definitely a sign of solid competitive design!

Monday 18 July 2011

TIGJam UK 5: We came, we jammed, we conquered!

This article was featured as an Indie Game Link by the IndieGames.com weblog and in Rock Paper Shotgun's Sunday Papers feature

This weekend the
CB2 Bistro in Cambridge UK was overrun with indie developers working on small mini-projects, socialising and generally having an awesome gamedev experience! 35 indies dropped in on the Bistro, home of the CB2 Indies meet-ups, from all around the world. Some developers had come in from Cambridge and London, others (including myself) from UK counties further afield. Some even flew in from Germany, or joined as part of their round-the-world travels.

Friendships were formed, awesome games were made, coffee and beer were consumed! Altogether a fantastic experience and highly recommended. And I was there, camera in hand, pestering people to be photographed - the results are below:

Just a Simple Game We Play

Every few hours, Stephen (also known as increpare) would come round with three jam themes, randomly selected from our own suggestions. We'd have three hours to make a game based around these themes. A lot of us ended up focusing on just a couple of themes, and extending them beyond the three hours if we liked them enough - there were no rules, so the atmosphere was relaxed and sociable, and everyone got on well, sharing ideas and working together.

Tuesday 12 July 2011

A new challenger bursts in! Latest drawings of the new bankers!

With Greedy Bankers vs The World for iPad, I've been keen to extend the cast of bankers and add a bunch of new characters. Much like in arcade classics Puyo Puyo and Dr Robotnik's Mean Bean Machine, these new characters will act as a gauntlet of opponents, right up to a final boss fight!

The characters will also be unlockable and selectable as player-characters in Versus Mode. So without further ado, let's take a look at some of the latest images!




Sunday 3 July 2011

Video: Greedy Bankers iPad AI Demo

Hey everyone! Just a small update with some video footage of me taking on the AI opponent. Story Mode will be a key feature, expanding on the multiplayer gameplay, and while there's still plenty to be implemented, the computer is already proving a tough adversary!

I also explain some of the new features in the game, as well as how I plan to expand it from here.