Wednesday, 20 April 2011

Video: Story of a Game Engine

The second instalment of my video series, Indie Developer Notebook is now available to watch online. It looks back on a platformer engine I developed at various stages from 2002 to 2010, how it developed, and why I ultimately put the project on the shelf.

The video also looks at platformer physics, and how breaking the accepted rules of physics can lead to exciting gameplay.



The first in the video series, Designing Greedy Bankers (Complexity from Simplicity) is also available to watch online.

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