Tuesday, 4 November 2014

Interview with the Guardian - Tap Happy Sabotage and physical play

During GameCity I was interviewed by Jordan Erica Webber from the Guardian about Tap Happy Sabotage and about Dash & Bash Edition, the installation game I developed for the event.

I'm very happy with this interview as I feel I was able to convey a lot of the thought process behind the games, and how shared physical play can open up development beyond app stores and into public spaces.


GameCity was also featured on the BBC's Click programme, which is available from here: http://www.bbc.co.uk/iplayer/episode/b04p21jv/click-01112014

The segment begins at 6 minutes in, and begins with a certain installation game that I'm very proud of!

Update: The video from BBC Click is now up on YouTube and embedded below


Monday, 3 November 2014

In GIFs - Tap Happy Sabotage: Dash & Bash Edition

In my last post I gave an explanation of Tap Happy Sabotage: Dash & Bash Edition, the installation game I developed for GameCity 9, with photos of the game in action.

I also took some footage of the game, which gives a great feel for the pace and flow which static images don't quite convey. With that in mind I turned the video into animated GIFs so you can see the game in motion. It gives quite a nice feel of what it was like to be in the room!



More GIFs after the jump!

Sunday, 2 November 2014

Tap Happy Sabotage: Dash & Bash Edition hits GameCity Nottingham

This week I ventured to sunny Nottingham for the annual GameCity festival, which has been a highlight of my year since I first showed Greedy Bankers there in 2011. This year I created a new version of Tap Happy Sabotage as an installation for the venue.

It’s called Tap Happy Sabotage: Dash & Bash Edition, and it’s built for a room with four monitors and big bashable buttons.