Thursday, 13 December 2012

Slamjet Stadium Trailer!

Here it is! The trailer for my upcoming game, Slamjet Stadium for iPad.

Feel free to read more about the game here on the blog, or contact me via twitter or email (games [at] alistairaitcheson [dot] com) if you have any queries!

Slamjet Stadium is the upcoming iPad game from indie developer Alistair Aitcheson, creator of the Greedy Bankers games for iOS. Challenge your friends to crazy futuristic matches! Charge your hoverbike and slam the ball into the goal! Steal your friends' players and fling them into traps!

The rules of the game are simple, and the rules of social conduct are there to be broken. You can grab your opponent's players as well as your own, push them out of the way, or grab a teammate and play two-against-one. Wormholes, moving goals, ridiculous powerups and deadly traps give you more incentive to play dirty!

Also featured is a single-player mode, where you can take on a gauntlet of A.I. challengers to prove yourself as the galaxy's mightiest player!

Many thanks to the hugeley talented Tom Parfitt, who composed the music for the trailer and is creating music and audio for the game.

Slamjet Stadium will be available for iPad in the new year.

Monday, 10 December 2012

Welcome to Slamjet Stadium!

Galaxyball 2113 has a new title - it's now Slamjet Stadium and I'm so excited about how it's going!

The video below gives a brief rundown of how the game's played, so hopefully you can get a feel for what it's like in action.

Guess who's been making A.I.! 

Since my last post I've been putting a lot of work into the AI and then user interface. I've had a lot of fun doing the AI in particular - there's something oddly delightful of coding a game and watching it play by itself. I coded AI for Greedy Bankers vs The World, and it's fascinating how different the two implementations are.